using UnityEngine;
using System.Collections;

public class Ganhou : MonoBehaviour
{
	private GameObject bg;
	private GameObject menu;
    private GameObject tocha;
	
	void Start () 
	{
		this.bg = new GameObject("BG", typeof(BG_Ganhou));
		this.menu = new GameObject("Menu", typeof(G_Menu));
        this.tocha = new GameObject("Tocha", typeof(Tocha));
	}
	
	void Update () 
	{
	
	}
}
